I used to think that “breaking into comics” meant being hired by Marvel or DC, or being published by one of the big companies that allows creator-owned titles, like Dark Horse, Dynamite or BOOM. Do you think this way?
It’s fine if you do, but may I suggest another way of thinking? “Breaking in” could be as simple as flipping a switch in your mind. Sit down in front of an imaginary interviewer and let it ask you if you’ve “broken in”. Say yes. If you’ve broken your mind into the idea of having already broken into comics, you can actually say yes quite confidently.
If you take big comic companies out of the equation of breaking in, then all that’s left to do is making comics. The most difficult part of this is lack of time. But unfortunately, lack of time is not an excuse, because the next person over has two kids more kids than you, works 10 more hours per week than you, is terminally ill, and has already completed his third self-published 322 pg graphic novel.
Now that you’ve made your self-promoted, self-published comic (I hope you’re not terminally ill yet), the only difference between you and great Marvel Artist Jack and excelsiored Marvel Writer Stan is popularity and cash flow. But tell me this — do you craft your comics for popularity or cash flow? Most of the pros I’ve met at conventions actually complain about being broke, and the only popularity they get is when they’re at a convention or signing their own books. So again, why do you make comics? Most of the comic creators I know (myself included) do it because a story begs to be told, and when the story is complete and ready to be launched, it’s the best feeling in the world and I mean that.
So great job, you’ve broken into comics just by reading this blog! Now when you sign on the dotted line with Marvel, DC, Dark Horse, Dynamite or BOOM, you’ll actually feel no different than you do now. That’s the way it should be and that’s how they’d want you to feel, too.